material : "eut2.dif.spec.tsnmap" {
	texture[0] : "/vehicle/truck/kenworth_521/airvalveao.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/kenworth_521/airvalvesnormal.tobj"
	texture_name[1] : "texture_nmap"
	diffuse : { 0.807843 , 0.807843 , 0.807843 }
	specular : { 0.447059 , 0.447059 , 0.447059 }
	shininess : 26
	add_ambient : 0

}
