<?xml version="1.0" encoding="UTF-8"?>
<effect version="2">
  <!--
  <setting type="Sample">
    <param id="texturePath" type="path" value="path to texture" />				texturePath = path to texture
    <param id="texturePath" index="1" type="path" value="path to texture" />	texturePath[1] = path to texture

    <param id="test" type="float" value="1.0" />			test = 1.0f;
    <param id="tests" index="0" type="uint" value="2" />	tests[0] = 2u;
    <param id="color" type="rgba" value="0x11223344" />		color = rs::Color(0x11, 0x22, 0x33, 0x44);
    <param id="radian" type="angle" value="90.0" />			radian = fox::math::DegreeToRadian(90.0f);
    <param id="v" type="vector3" value="0.0, 1.0, 2.0" />	v[0] = 0.0f; v[1] = 1.0f; v[2] = 2.0f;
  </setting>
  -->
  <setting type="LensFlare" index="0">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_ghost_06.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <!-- locator -->
    <param id="trans" type="vector3" value="59.216022, 132.927887, 57.319408" />
    <param id="scale" type="vector3" value="20.000000, 20.000000, 1.000000" />
    <param id="quat" type="vector4" value="0.490696, 0.663447, -0.552285, 0.118477" />
    <param id="intensity" type="float" value="0.300000" />
    <param id="innerAngle" type="angle" value="1.000000" />
    <param id="outerAngle" type="angle" value="75.000000" />
    <param id="falloff" type="float" value="1.000000" />
    <param id="layerNum" type="uint" value="16" />
    <!-- layers -->
    <param id="layerPosition" type="float" index="0" value="-0.018000" />
    <param id="layerScale" type="float" index="0" value="7.000000" />
    <param id="layerColor" type="vector4" index="0" value="0.015000, 0.013882, 0.009412, 1.000000" />
    <param id="layerUV0" type="vector2" index="0" value="0.000000, 1.000000" />
    <param id="layerUV1" type="vector2" index="0" value="1.000000, 1.000000" />
    <param id="layerUV2" type="vector2" index="0" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="0" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="0" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="0" value="1" />
    <param id="layerPosition" type="float" index="1" value="-0.150000" />
    <param id="layerScale" type="float" index="1" value="2.500000" />
    <param id="layerColor" type="vector4" index="1" value="0.236505, 0.250000, 0.122549, 1.000000" />
    <param id="layerUV0" type="vector2" index="1" value="0.000000, 1.000000" />
    <param id="layerUV1" type="vector2" index="1" value="1.000000, 1.000000" />
    <param id="layerUV2" type="vector2" index="1" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="1" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="1" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="1" value="1" />
    <param id="layerPosition" type="float" index="2" value="0.100000" />
    <param id="layerScale" type="float" index="2" value="5.000000" />
    <param id="layerColor" type="vector4" index="2" value="0.065359, 0.065359, 0.100000, 1.000000" />
    <param id="layerUV0" type="vector2" index="2" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="2" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="2" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="2" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="2" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="2" value="1" />
    <param id="layerPosition" type="float" index="3" value="-0.600000" />
    <param id="layerScale" type="float" index="3" value="8.000000" />
    <param id="layerColor" type="vector4" index="3" value="300.000000, 188.823593, 30.000010, 1.000000" />
    <param id="layerUV0" type="vector2" index="3" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="3" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="3" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="3" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="3" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="3" value="1" />
    <param id="layerPosition" type="float" index="4" value="-0.500000" />
    <param id="layerScale" type="float" index="4" value="5.000000" />
    <param id="layerColor" type="vector4" index="4" value="100.000000, 56.352879, 37.646999, 1.000000" />
    <param id="layerUV0" type="vector2" index="4" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="4" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="4" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="4" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="4" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="4" value="1" />
    <param id="layerPosition" type="float" index="5" value="-0.100000" />
    <param id="layerScale" type="float" index="5" value="7.000000" />
    <param id="layerColor" type="vector4" index="5" value="3.000000, 0.705882, 0.705882, 1.000000" />
    <param id="layerUV0" type="vector2" index="5" value="0.500000, 0.250000" />
    <param id="layerUV1" type="vector2" index="5" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="5" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="5" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="5" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="5" value="1" />
    <param id="layerPosition" type="float" index="6" value="-0.280000" />
    <param id="layerScale" type="float" index="6" value="1.500000" />
    <param id="layerColor" type="vector4" index="6" value="3.000000, 3.000000, 3.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="6" value="0.000000, 0.125000" />
    <param id="layerUV1" type="vector2" index="6" value="0.500000, 0.125000" />
    <param id="layerUV2" type="vector2" index="6" value="0.000000, 0.250000" />
    <param id="layerUV3" type="vector2" index="6" value="0.500000, 0.250000" />
    <param id="layerRotation" type="angle" index="6" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="6" value="1" />
    <param id="layerPosition" type="float" index="7" value="0.450000" />
    <param id="layerScale" type="float" index="7" value="0.300000" />
    <param id="layerColor" type="vector4" index="7" value="0.062745, 0.062745, 0.062745, 1.000000" />
    <param id="layerUV0" type="vector2" index="7" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="7" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="7" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="7" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="7" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="7" value="1" />
    <param id="layerPosition" type="float" index="8" value="0.470000" />
    <param id="layerScale" type="float" index="8" value="0.550000" />
    <param id="layerColor" type="vector4" index="8" value="0.149020, 0.148339, 0.143761, 1.000000" />
    <param id="layerUV0" type="vector2" index="8" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="8" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="8" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="8" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="8" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="8" value="1" />
    <param id="layerPosition" type="float" index="9" value="0.220000" />
    <param id="layerScale" type="float" index="9" value="1.000000" />
    <param id="layerColor" type="vector4" index="9" value="0.047059, 0.045973, 0.028604, 1.000000" />
    <param id="layerUV0" type="vector2" index="9" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="9" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="9" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="9" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="9" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="9" value="1" />
    <param id="layerPosition" type="float" index="10" value="0.200000" />
    <param id="layerScale" type="float" index="10" value="2.000000" />
    <param id="layerColor" type="vector4" index="10" value="0.215686, 0.143940, 0.041446, 1.000000" />
    <param id="layerUV0" type="vector2" index="10" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="10" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="10" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="10" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="10" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="10" value="1" />
    <param id="layerPosition" type="float" index="11" value="1.000000" />
    <param id="layerScale" type="float" index="11" value="5.000000" />
    <param id="layerColor" type="vector4" index="11" value="50.000000, 50.000000, 50.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="11" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="11" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="11" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="11" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="11" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="11" value="1" />
    <param id="layerPosition" type="float" index="12" value="-0.250000" />
    <param id="layerScale" type="float" index="12" value="2.000000" />
    <param id="layerColor" type="vector4" index="12" value="0.055885, 0.223529, 0.091386, 1.000000" />
    <param id="layerUV0" type="vector2" index="12" value="0.000000, 1.000000" />
    <param id="layerUV1" type="vector2" index="12" value="1.000000, 1.000000" />
    <param id="layerUV2" type="vector2" index="12" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="12" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="12" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="12" value="1" />
    <param id="layerPosition" type="float" index="13" value="-0.070000" />
    <param id="layerScale" type="float" index="13" value="7.000000" />
    <param id="layerColor" type="vector4" index="13" value="0.152807, 0.184314, 0.115648, 1.000000" />
    <param id="layerUV0" type="vector2" index="13" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="13" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="13" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="13" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="13" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="13" value="1" />
    <param id="layerPosition" type="float" index="14" value="-0.010000" />
    <param id="layerScale" type="float" index="14" value="10.000000" />
    <param id="layerColor" type="vector4" index="14" value="0.001912, 0.002500, 0.002147, 1.000000" />
    <param id="layerUV0" type="vector2" index="14" value="0.000000, 1.000000" />
    <param id="layerUV1" type="vector2" index="14" value="1.000000, 1.000000" />
    <param id="layerUV2" type="vector2" index="14" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="14" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="14" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="14" value="1" />
    <param id="layerPosition" type="float" index="15" value="-0.350000" />
    <param id="layerScale" type="float" index="15" value="3.000000" />
    <param id="layerColor" type="vector4" index="15" value="3.000000, 3.000000, 3.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="15" value="0.000000, 1.000000" />
    <param id="layerUV1" type="vector2" index="15" value="1.000000, 1.000000" />
    <param id="layerUV2" type="vector2" index="15" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="15" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="15" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="15" value="1" />
  </setting>
  <setting type="Vignetting" index="0">
    <param id="texturePath" type="path" value="model/effect/filter/filter.dds" />
    <param id="alpha" type="uint" value="0x80" />
  </setting>
  <setting type="Halo" index="0">
    <param id="texturePath" type="path" value="model/bg/effect/texture/tex_halo_D01.dds" />
    <param id="pivot" type="vector3" value="0.000000, 0.000000, 0.000000" />
    <param id="scale" type="vector3" value="112.543938, 112.543938, 112.543938" />
    <param id="quat" type="vector4" value="-0.783525, 0.031854, 0.192765, -0.589844" />
    <param id="trans" type="vector3" value="32.551678, 76.958206, 20.376991" />
    <param id="color" type="vector4" value="1.000000, 1.000000, 1.000000, 1.000000" />
    <param id="fixRotY" type="uint" value="0" />
    <param id="alphaAngle" type="angle" value="0.000000" />
    <param id="alphaFalloff" type="float" value="1.000000" />
  </setting>
  <create type="LensFlare" setting="0" />
  <create type="Vignetting" setting="0" />
  <create type="Halo" setting="0" />
</effect>