<?xml version="1.0" encoding="UTF-8"?>
<effect version="2">
  <!--
  <setting type="Sample">
    <param id="texturePath" type="path" value="path to texture" />				texturePath = path to texture
    <param id="texturePath" index="1" type="path" value="path to texture" />	texturePath[1] = path to texture

    <param id="test" type="float" value="1.0" />			test = 1.0f;
    <param id="tests" index="0" type="uint" value="2" />	tests[0] = 2u;
    <param id="color" type="rgba" value="0x11223344" />		color = rs::Color(0x11, 0x22, 0x33, 0x44);
    <param id="radian" type="angle" value="90.0" />			radian = fox::math::DegreeToRadian(90.0f);
    <param id="v" type="vector3" value="0.0, 1.0, 2.0" />	v[0] = 0.0f; v[1] = 1.0f; v[2] = 2.0f;
  </setting>
  -->
  <setting type="LightBillboard" index="0">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_star_02.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <param id="locatorPath" type="path" value="model/bg/effect/locator/st078/locstar_back3_nf_nr.model" />
    <param id="scaleAtt" type="vector3" value="1.000000, 0.000000, 0.000000" />
    <param id="scalePhi" type="angle" value="50.000000" />
    <param id="scaleTheta" type="angle" value="10.000000" />
    <param id="scaleFalloff" type="float" value="2.000000" />
    <param id="scaleMin" type="float" value="10.000000" />
    <param id="scaleMax" type="float" value="40.000000" />
    <param id="alphaAtt" type="vector3" value="0.100000, 0.050000, 0.000000" />
    <param id="alphaPhi" type="angle" value="75.000000" />
    <param id="alphaTheta" type="angle" value="10.000000" />
    <param id="alphaFalloff" type="float" value="1.000000" />
    <param id="alphaMin" type="float" value="0.350000" />
    <param id="alphaMax" type="float" value="1.000000" />
    <param id="rot" type="angle" value="45.000000" />
  </setting>
  <setting type="LightBillboard" index="1">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_star_02.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <param id="locatorPath" type="path" value="model/bg/effect/locator/st078/locstar_front3_nf_nr.model" />
    <param id="scaleAtt" type="vector3" value="1.000000, 0.000000, 0.000000" />
    <param id="scalePhi" type="angle" value="50.000000" />
    <param id="scaleTheta" type="angle" value="10.000000" />
    <param id="scaleFalloff" type="float" value="2.000000" />
    <param id="scaleMin" type="float" value="10.000000" />
    <param id="scaleMax" type="float" value="40.000000" />
    <param id="alphaAtt" type="vector3" value="0.100000, 0.050000, 0.000000" />
    <param id="alphaPhi" type="angle" value="75.000000" />
    <param id="alphaTheta" type="angle" value="10.000000" />
    <param id="alphaFalloff" type="float" value="1.000000" />
    <param id="alphaMin" type="float" value="0.350000" />
    <param id="alphaMax" type="float" value="1.000000" />
    <param id="rot" type="angle" value="45.000000" />
  </setting>
  <setting type="LightBillboard" index="2">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_star_02.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <param id="locatorPath" type="path" value="model/bg/effect/locator/st078/locstar_left3_nf_nr.model" />
    <param id="scaleAtt" type="vector3" value="1.000000, 0.000000, 0.000000" />
    <param id="scalePhi" type="angle" value="50.000000" />
    <param id="scaleTheta" type="angle" value="10.000000" />
    <param id="scaleFalloff" type="float" value="2.000000" />
    <param id="scaleMin" type="float" value="10.000000" />
    <param id="scaleMax" type="float" value="40.000000" />
    <param id="alphaAtt" type="vector3" value="0.100000, 0.050000, 0.000000" />
    <param id="alphaPhi" type="angle" value="75.000000" />
    <param id="alphaTheta" type="angle" value="10.000000" />
    <param id="alphaFalloff" type="float" value="1.000000" />
    <param id="alphaMin" type="float" value="0.350000" />
    <param id="alphaMax" type="float" value="1.000000" />
    <param id="rot" type="angle" value="45.000000" />
  </setting>
  <setting type="LightBillboard" index="3">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_star_02.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <param id="locatorPath" type="path" value="model/bg/effect/locator/st078/locstar_right3_nf_nr.model" />
    <param id="scaleAtt" type="vector3" value="1.000000, 0.000000, 0.000000" />
    <param id="scalePhi" type="angle" value="50.000000" />
    <param id="scaleTheta" type="angle" value="10.000000" />
    <param id="scaleFalloff" type="float" value="2.000000" />
    <param id="scaleMin" type="float" value="10.000000" />
    <param id="scaleMax" type="float" value="40.000000" />
    <param id="alphaAtt" type="vector3" value="0.100000, 0.050000, 0.000000" />
    <param id="alphaPhi" type="angle" value="75.000000" />
    <param id="alphaTheta" type="angle" value="10.000000" />
    <param id="alphaFalloff" type="float" value="1.000000" />
    <param id="alphaMin" type="float" value="0.350000" />
    <param id="alphaMax" type="float" value="1.000000" />
    <param id="rot" type="angle" value="45.000000" />
  </setting>
  <setting type="LensFlare" index="0">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_ghost_05.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <!-- locator -->
    <param id="trans" type="vector3" value="56.678066, 39.385902, -37.316650" />
    <param id="scale" type="vector3" value="20.000000, 20.000000, 1.000000" />
    <param id="quat" type="vector4" value="0.225215, -0.455790, 0.107406, 0.854398" />
    <param id="intensity" type="float" value="0.050000" />
    <param id="innerAngle" type="angle" value="30.000000" />
    <param id="outerAngle" type="angle" value="60.000000" />
    <param id="falloff" type="float" value="1.000000" />
    <param id="layerNum" type="uint" value="14" />
    <!-- layers -->
    <param id="layerPosition" type="float" index="0" value="0.850000" />
    <param id="layerScale" type="float" index="0" value="1.000000" />
    <param id="layerColor" type="vector4" index="0" value="0.000000, 0.094117, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="0" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="0" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="0" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="0" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="0" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="0" value="0" />
    <param id="layerPosition" type="float" index="1" value="0.700000" />
    <param id="layerScale" type="float" index="1" value="0.500000" />
    <param id="layerColor" type="vector4" index="1" value="0.000000, 0.941176, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="1" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="1" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="1" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="1" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="1" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="1" value="0" />
    <param id="layerPosition" type="float" index="2" value="0.600000" />
    <param id="layerScale" type="float" index="2" value="2.000000" />
    <param id="layerColor" type="vector4" index="2" value="0.000000, 1.458823, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="2" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="2" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="2" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="2" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="2" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="2" value="0" />
    <param id="layerPosition" type="float" index="3" value="0.400000" />
    <param id="layerScale" type="float" index="3" value="2.000000" />
    <param id="layerColor" type="vector4" index="3" value="0.000000, 5.000000, 2.352941, 1.000000" />
    <param id="layerUV0" type="vector2" index="3" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="3" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="3" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="3" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="3" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="3" value="0" />
    <param id="layerPosition" type="float" index="4" value="0.725000" />
    <param id="layerScale" type="float" index="4" value="0.250000" />
    <param id="layerColor" type="vector4" index="4" value="0.109804, 0.072341, 0.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="4" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="4" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="4" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="4" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="4" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="4" value="0" />
    <param id="layerPosition" type="float" index="5" value="0.800000" />
    <param id="layerScale" type="float" index="5" value="0.300000" />
    <param id="layerColor" type="vector4" index="5" value="0.203922, 0.199576, 0.186329, 1.000000" />
    <param id="layerUV0" type="vector2" index="5" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="5" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="5" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="5" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="5" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="5" value="0" />
    <param id="layerPosition" type="float" index="6" value="-0.600000" />
    <param id="layerScale" type="float" index="6" value="0.750000" />
    <param id="layerColor" type="vector4" index="6" value="0.168628, 0.168628, 0.168628, 1.000000" />
    <param id="layerUV0" type="vector2" index="6" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="6" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="6" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="6" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="6" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="6" value="0" />
    <param id="layerPosition" type="float" index="7" value="-0.850000" />
    <param id="layerScale" type="float" index="7" value="0.500000" />
    <param id="layerColor" type="vector4" index="7" value="0.105882, 0.105882, 0.105882, 1.000000" />
    <param id="layerUV0" type="vector2" index="7" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="7" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="7" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="7" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="7" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="7" value="0" />
    <param id="layerPosition" type="float" index="8" value="-1.000000" />
    <param id="layerScale" type="float" index="8" value="0.500000" />
    <param id="layerColor" type="vector4" index="8" value="0.196078, 0.196078, 0.196078, 1.000000" />
    <param id="layerUV0" type="vector2" index="8" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="8" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="8" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="8" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="8" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="8" value="0" />
    <param id="layerPosition" type="float" index="9" value="-1.100000" />
    <param id="layerScale" type="float" index="9" value="0.500000" />
    <param id="layerColor" type="vector4" index="9" value="0.352941, 0.352941, 0.352941, 1.000000" />
    <param id="layerUV0" type="vector2" index="9" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="9" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="9" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="9" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="9" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="9" value="0" />
    <param id="layerPosition" type="float" index="10" value="-0.850000" />
    <param id="layerScale" type="float" index="10" value="2.500000" />
    <param id="layerColor" type="vector4" index="10" value="0.541176, 3.000000, 1.524706, 1.000000" />
    <param id="layerUV0" type="vector2" index="10" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="10" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="10" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="10" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="10" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="10" value="0" />
    <param id="layerPosition" type="float" index="11" value="-1.000000" />
    <param id="layerScale" type="float" index="11" value="1.750000" />
    <param id="layerColor" type="vector4" index="11" value="0.843137, 3.190543, 5.000000, 3.000000" />
    <param id="layerUV0" type="vector2" index="11" value="0.000000, 0.125000" />
    <param id="layerUV1" type="vector2" index="11" value="0.500000, 0.125000" />
    <param id="layerUV2" type="vector2" index="11" value="0.000000, 0.000000" />
    <param id="layerUV3" type="vector2" index="11" value="0.500000, 0.000000" />
    <param id="layerRotation" type="angle" index="11" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="11" value="0" />
    <param id="layerPosition" type="float" index="12" value="-1.250000" />
    <param id="layerScale" type="float" index="12" value="1.000000" />
    <param id="layerColor" type="vector4" index="12" value="0.000000, 9.882350, 20.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="12" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="12" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="12" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="12" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="12" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="12" value="0" />
    <param id="layerPosition" type="float" index="13" value="-1.500000" />
    <param id="layerScale" type="float" index="13" value="1.000000" />
    <param id="layerColor" type="vector4" index="13" value="0.000000, 0.352941, 3.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="13" value="0.500000, 0.125000" />
    <param id="layerUV1" type="vector2" index="13" value="1.000000, 0.125000" />
    <param id="layerUV2" type="vector2" index="13" value="0.500000, 0.250000" />
    <param id="layerUV3" type="vector2" index="13" value="1.000000, 0.250000" />
    <param id="layerRotation" type="angle" index="13" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="13" value="0" />
  </setting>
  <setting type="LensFlare" index="1">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_ghost_05.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <!-- locator -->
    <param id="trans" type="vector3" value="-32.186535, 39.149853, -46.491142" />
    <param id="scale" type="vector3" value="20.000000, 20.000000, 1.000000" />
    <param id="quat" type="vector4" value="0.289787, 0.262948, -0.015373, 0.920133" />
    <param id="intensity" type="float" value="0.050000" />
    <param id="innerAngle" type="angle" value="30.000000" />
    <param id="outerAngle" type="angle" value="60.000000" />
    <param id="falloff" type="float" value="1.000000" />
    <param id="layerNum" type="uint" value="14" />
    <!-- layers -->
    <param id="layerPosition" type="float" index="0" value="0.850000" />
    <param id="layerScale" type="float" index="0" value="1.000000" />
    <param id="layerColor" type="vector4" index="0" value="0.000000, 0.094117, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="0" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="0" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="0" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="0" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="0" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="0" value="0" />
    <param id="layerPosition" type="float" index="1" value="0.700000" />
    <param id="layerScale" type="float" index="1" value="0.500000" />
    <param id="layerColor" type="vector4" index="1" value="0.000000, 0.941176, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="1" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="1" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="1" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="1" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="1" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="1" value="0" />
    <param id="layerPosition" type="float" index="2" value="0.600000" />
    <param id="layerScale" type="float" index="2" value="2.000000" />
    <param id="layerColor" type="vector4" index="2" value="0.000000, 1.458823, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="2" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="2" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="2" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="2" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="2" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="2" value="0" />
    <param id="layerPosition" type="float" index="3" value="0.400000" />
    <param id="layerScale" type="float" index="3" value="2.000000" />
    <param id="layerColor" type="vector4" index="3" value="0.000000, 5.000000, 2.352941, 1.000000" />
    <param id="layerUV0" type="vector2" index="3" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="3" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="3" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="3" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="3" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="3" value="0" />
    <param id="layerPosition" type="float" index="4" value="0.725000" />
    <param id="layerScale" type="float" index="4" value="0.250000" />
    <param id="layerColor" type="vector4" index="4" value="0.109804, 0.072341, 0.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="4" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="4" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="4" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="4" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="4" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="4" value="0" />
    <param id="layerPosition" type="float" index="5" value="0.800000" />
    <param id="layerScale" type="float" index="5" value="0.300000" />
    <param id="layerColor" type="vector4" index="5" value="0.203922, 0.199576, 0.186329, 1.000000" />
    <param id="layerUV0" type="vector2" index="5" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="5" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="5" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="5" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="5" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="5" value="0" />
    <param id="layerPosition" type="float" index="6" value="-0.600000" />
    <param id="layerScale" type="float" index="6" value="0.750000" />
    <param id="layerColor" type="vector4" index="6" value="0.168628, 0.168628, 0.168628, 1.000000" />
    <param id="layerUV0" type="vector2" index="6" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="6" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="6" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="6" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="6" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="6" value="0" />
    <param id="layerPosition" type="float" index="7" value="-0.850000" />
    <param id="layerScale" type="float" index="7" value="0.500000" />
    <param id="layerColor" type="vector4" index="7" value="0.105882, 0.105882, 0.105882, 1.000000" />
    <param id="layerUV0" type="vector2" index="7" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="7" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="7" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="7" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="7" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="7" value="0" />
    <param id="layerPosition" type="float" index="8" value="-1.000000" />
    <param id="layerScale" type="float" index="8" value="0.500000" />
    <param id="layerColor" type="vector4" index="8" value="0.196078, 0.196078, 0.196078, 1.000000" />
    <param id="layerUV0" type="vector2" index="8" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="8" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="8" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="8" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="8" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="8" value="0" />
    <param id="layerPosition" type="float" index="9" value="-1.100000" />
    <param id="layerScale" type="float" index="9" value="0.500000" />
    <param id="layerColor" type="vector4" index="9" value="0.352941, 0.352941, 0.352941, 1.000000" />
    <param id="layerUV0" type="vector2" index="9" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="9" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="9" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="9" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="9" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="9" value="0" />
    <param id="layerPosition" type="float" index="10" value="-0.850000" />
    <param id="layerScale" type="float" index="10" value="2.500000" />
    <param id="layerColor" type="vector4" index="10" value="0.541176, 3.000000, 1.524706, 1.000000" />
    <param id="layerUV0" type="vector2" index="10" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="10" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="10" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="10" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="10" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="10" value="0" />
    <param id="layerPosition" type="float" index="11" value="-1.000000" />
    <param id="layerScale" type="float" index="11" value="1.750000" />
    <param id="layerColor" type="vector4" index="11" value="0.843137, 3.190543, 5.000000, 3.000000" />
    <param id="layerUV0" type="vector2" index="11" value="0.000000, 0.125000" />
    <param id="layerUV1" type="vector2" index="11" value="0.500000, 0.125000" />
    <param id="layerUV2" type="vector2" index="11" value="0.000000, 0.000000" />
    <param id="layerUV3" type="vector2" index="11" value="0.500000, 0.000000" />
    <param id="layerRotation" type="angle" index="11" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="11" value="0" />
    <param id="layerPosition" type="float" index="12" value="-1.250000" />
    <param id="layerScale" type="float" index="12" value="1.000000" />
    <param id="layerColor" type="vector4" index="12" value="0.000000, 9.882350, 20.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="12" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="12" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="12" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="12" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="12" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="12" value="0" />
    <param id="layerPosition" type="float" index="13" value="-1.500000" />
    <param id="layerScale" type="float" index="13" value="1.000000" />
    <param id="layerColor" type="vector4" index="13" value="0.000000, 0.352941, 3.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="13" value="0.500000, 0.125000" />
    <param id="layerUV1" type="vector2" index="13" value="1.000000, 0.125000" />
    <param id="layerUV2" type="vector2" index="13" value="0.500000, 0.250000" />
    <param id="layerUV3" type="vector2" index="13" value="1.000000, 0.250000" />
    <param id="layerRotation" type="angle" index="13" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="13" value="0" />
  </setting>
  <setting type="LensFlare" index="2">
    <param id="texturePath" type="path" index="0" value="model/bg/effect/texture/tex_ghost_05.dds" />
    <param id="texturePath" type="path" index="1" value="model/bg/effect/texture/circle.dds" />
    <!-- locator -->
    <param id="trans" type="vector3" value="-7.530787, 38.311779, 47.314980" />
    <param id="scale" type="vector3" value="20.000000, 20.000000, 1.000000" />
    <param id="quat" type="vector4" value="-0.000652, 0.943981, -0.323281, 0.066233" />
    <param id="intensity" type="float" value="0.050000" />
    <param id="innerAngle" type="angle" value="30.000000" />
    <param id="outerAngle" type="angle" value="60.000000" />
    <param id="falloff" type="float" value="1.000000" />
    <param id="layerNum" type="uint" value="14" />
    <!-- layers -->
    <param id="layerPosition" type="float" index="0" value="0.850000" />
    <param id="layerScale" type="float" index="0" value="1.000000" />
    <param id="layerColor" type="vector4" index="0" value="0.000000, 0.094117, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="0" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="0" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="0" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="0" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="0" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="0" value="0" />
    <param id="layerPosition" type="float" index="1" value="0.700000" />
    <param id="layerScale" type="float" index="1" value="0.500000" />
    <param id="layerColor" type="vector4" index="1" value="0.000000, 0.941176, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="1" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="1" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="1" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="1" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="1" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="1" value="0" />
    <param id="layerPosition" type="float" index="2" value="0.600000" />
    <param id="layerScale" type="float" index="2" value="2.000000" />
    <param id="layerColor" type="vector4" index="2" value="0.000000, 1.458823, 2.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="2" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="2" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="2" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="2" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="2" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="2" value="0" />
    <param id="layerPosition" type="float" index="3" value="0.400000" />
    <param id="layerScale" type="float" index="3" value="2.000000" />
    <param id="layerColor" type="vector4" index="3" value="0.000000, 5.000000, 2.352941, 1.000000" />
    <param id="layerUV0" type="vector2" index="3" value="0.000000, 0.750000" />
    <param id="layerUV1" type="vector2" index="3" value="1.000000, 0.750000" />
    <param id="layerUV2" type="vector2" index="3" value="0.000000, 1.000000" />
    <param id="layerUV3" type="vector2" index="3" value="1.000000, 1.000000" />
    <param id="layerRotation" type="angle" index="3" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="3" value="0" />
    <param id="layerPosition" type="float" index="4" value="0.725000" />
    <param id="layerScale" type="float" index="4" value="0.250000" />
    <param id="layerColor" type="vector4" index="4" value="0.109804, 0.072341, 0.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="4" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="4" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="4" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="4" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="4" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="4" value="0" />
    <param id="layerPosition" type="float" index="5" value="0.800000" />
    <param id="layerScale" type="float" index="5" value="0.300000" />
    <param id="layerColor" type="vector4" index="5" value="0.203922, 0.199576, 0.186329, 1.000000" />
    <param id="layerUV0" type="vector2" index="5" value="0.000000, 0.000000" />
    <param id="layerUV1" type="vector2" index="5" value="0.500000, 0.000000" />
    <param id="layerUV2" type="vector2" index="5" value="0.000000, 0.125000" />
    <param id="layerUV3" type="vector2" index="5" value="0.500000, 0.125000" />
    <param id="layerRotation" type="angle" index="5" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="5" value="0" />
    <param id="layerPosition" type="float" index="6" value="-0.600000" />
    <param id="layerScale" type="float" index="6" value="0.750000" />
    <param id="layerColor" type="vector4" index="6" value="0.168628, 0.168628, 0.168628, 1.000000" />
    <param id="layerUV0" type="vector2" index="6" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="6" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="6" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="6" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="6" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="6" value="0" />
    <param id="layerPosition" type="float" index="7" value="-0.850000" />
    <param id="layerScale" type="float" index="7" value="0.500000" />
    <param id="layerColor" type="vector4" index="7" value="0.105882, 0.105882, 0.105882, 1.000000" />
    <param id="layerUV0" type="vector2" index="7" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="7" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="7" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="7" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="7" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="7" value="0" />
    <param id="layerPosition" type="float" index="8" value="-1.000000" />
    <param id="layerScale" type="float" index="8" value="0.500000" />
    <param id="layerColor" type="vector4" index="8" value="0.196078, 0.196078, 0.196078, 1.000000" />
    <param id="layerUV0" type="vector2" index="8" value="0.000000, 0.250000" />
    <param id="layerUV1" type="vector2" index="8" value="1.000000, 0.250000" />
    <param id="layerUV2" type="vector2" index="8" value="0.000000, 0.500000" />
    <param id="layerUV3" type="vector2" index="8" value="1.000000, 0.500000" />
    <param id="layerRotation" type="angle" index="8" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="8" value="0" />
    <param id="layerPosition" type="float" index="9" value="-1.100000" />
    <param id="layerScale" type="float" index="9" value="0.500000" />
    <param id="layerColor" type="vector4" index="9" value="0.352941, 0.352941, 0.352941, 1.000000" />
    <param id="layerUV0" type="vector2" index="9" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="9" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="9" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="9" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="9" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="9" value="0" />
    <param id="layerPosition" type="float" index="10" value="-0.850000" />
    <param id="layerScale" type="float" index="10" value="2.500000" />
    <param id="layerColor" type="vector4" index="10" value="0.541176, 3.000000, 1.524706, 1.000000" />
    <param id="layerUV0" type="vector2" index="10" value="0.500000, 0.000000" />
    <param id="layerUV1" type="vector2" index="10" value="1.000000, 0.000000" />
    <param id="layerUV2" type="vector2" index="10" value="0.500000, 0.125000" />
    <param id="layerUV3" type="vector2" index="10" value="1.000000, 0.125000" />
    <param id="layerRotation" type="angle" index="10" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="10" value="0" />
    <param id="layerPosition" type="float" index="11" value="-1.000000" />
    <param id="layerScale" type="float" index="11" value="1.750000" />
    <param id="layerColor" type="vector4" index="11" value="0.843137, 3.190543, 5.000000, 3.000000" />
    <param id="layerUV0" type="vector2" index="11" value="0.000000, 0.125000" />
    <param id="layerUV1" type="vector2" index="11" value="0.500000, 0.125000" />
    <param id="layerUV2" type="vector2" index="11" value="0.000000, 0.000000" />
    <param id="layerUV3" type="vector2" index="11" value="0.500000, 0.000000" />
    <param id="layerRotation" type="angle" index="11" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="11" value="0" />
    <param id="layerPosition" type="float" index="12" value="-1.250000" />
    <param id="layerScale" type="float" index="12" value="1.000000" />
    <param id="layerColor" type="vector4" index="12" value="0.000000, 9.882350, 20.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="12" value="0.000000, 0.500000" />
    <param id="layerUV1" type="vector2" index="12" value="1.000000, 0.500000" />
    <param id="layerUV2" type="vector2" index="12" value="0.000000, 0.750000" />
    <param id="layerUV3" type="vector2" index="12" value="1.000000, 0.750000" />
    <param id="layerRotation" type="angle" index="12" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="12" value="0" />
    <param id="layerPosition" type="float" index="13" value="-1.500000" />
    <param id="layerScale" type="float" index="13" value="1.000000" />
    <param id="layerColor" type="vector4" index="13" value="0.000000, 0.352941, 3.000000, 1.000000" />
    <param id="layerUV0" type="vector2" index="13" value="0.500000, 0.125000" />
    <param id="layerUV1" type="vector2" index="13" value="1.000000, 0.125000" />
    <param id="layerUV2" type="vector2" index="13" value="0.500000, 0.250000" />
    <param id="layerUV3" type="vector2" index="13" value="1.000000, 0.250000" />
    <param id="layerRotation" type="angle" index="13" value="0.000000" />
    <param id="layerAutoRotation" type="uint" index="13" value="0" />
  </setting>
  <setting type="Vignetting" index="0">
    <param id="texturePath" type="path" value="model/effect/filter/filter.dds" />
    <param id="alpha" type="uint" value="0x80" />
  </setting>
  <create type="LightBillboard" setting="0" floor="upper" dir="back" />
  <create type="LightBillboard" setting="1" floor="upper" dir="front" />
  <create type="LightBillboard" setting="2" floor="upper" dir="left" />
  <create type="LightBillboard" setting="3" floor="upper" dir="right" />
  <create type="LensFlare" setting="0" />
  <create type="LensFlare" setting="1" />
  <create type="LensFlare" setting="2" />
  <create type="Vignetting" setting="0" />
</effect>