//Fabix7 Simulation y gameplay mod FIFA20//
//-----------------------------//


/COMMON_DEBUG_PRINT=0
//DISABLE_FPS_STATUS_TEXT=0
//DISABLE_FRAMERATE=0
//ENABLE_BUILD_STATUS_TEXT=0
//-----------------------------//
//Overrides referee settings
[]
REFEREE_FOUL_STRICTNESS_OVERRIDE=2.0
REFEREE_CARD_STRICTNESS_OVERRIDE=1.0

RULES_PUSHPULL_MIN_COE_STRICTNESS = -0.19
RULES_PUSHPULL_MAX_COE_STRICTNESS = 0.1

//////////////////////////////////////////////////////////////

//Ball Physics
ADDITIONAL_ROLL_SPIN_MULTIPLIER = 0

IG_MAXHITTIME = 500 
IG_MINHITTIME = 10  
IG_SHOTANGLE = 120  
IG_SHOTELEVATION = 200  
IG_SHOTPOWER = 1250000     
IG_SPINANGLE = 30
IG_SPINELEVATION = 50   
IG_SPINPOWER = 1000
    
CONTEXT_EFFECT_BALL_BOUNCE = 1.50 
CONTEXT_EFFECT_BALL_HEIGHT = 100  
CONTEXT_EFFECT_BALL_INCOMING_VELOCITY = 200  
CONTEXT_EFFECT_KICK_POWER = 500  
CONTEXT_EFFECT_BALL_LATERAL_VELOCITY = 0
CONTEXT_EFFECT_BALL_POSITION = 1000000   
CONTEXT_EFFECT_BALL_Y_VELOCITY = 110  


TRAPPINGGAME_SHOTANGLE = 85   
TRAPPINGGAME_SHOTELEVATION = 200  
TRAPPINGGAME_SHOTPOWER = 1250000  
TRAPPINGGAME_SPINANGLE = 30
TRAPPINGGAME_SPINELEVATION = 50 
TRAPPINGGAME_SPINPOWER = 1000



//////////////////////////////////////////////////////////////

DISTRIBUTE_ANIM = 1
AI_ALL_ANIM_PLAYERS = 1
USE_FIFA09_FOUL = 0
INPUT_THREAD_60HZ=0
GAME_SPEED = 0
FIFAGMSPEED = 0
[]

UNLOCK_ALL_UCC = 1
UCC = 1

/////////////////////////////////////////////////////////////

//Gameplay Changes//
--------------------

CPUAI_USE_TRAITS = 1
CPUAI_USE_ATTRIBUTES = 1
CPUAI_USE_DIFFICULTY = 1
CPUAI_PROCESS_ALL_DECISIONS = 1
CPUAI_USE_MENTALITY = 1
AI_USE_MORALE_EFFECTS = 1
AI_USE_TEAM_CHEMISTRY = 1
AI_USE_ATTRIBULATOR_TO_UPDATE_GENERIC_CONVERT_TBL = 1
FORMATION_ROLE_% = 100
ENABLE_JOSTLE_TACKLING = 1
SPECIAL = 1
CPUAI_USE_TEAM_ATTRIBUTES = 1


//////////////////////////////////////////////////////////////

[HERO_MODE]
PASS_CALL_FRAMES_EFFECTIVE = 50	



[EVALUATION]
BLOCK_TIME_AFTER_SHOT = 10 


ALWAYS_STUMBLE = 1
FORCE_OVER_REACT_TO_CARD = 1
IN_GAME_PLAYER_REACTION = 1
ENABLE_LOOSEBALL_TRAP_BATTLE = 1
AGGRESSIVE = 1
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE = 1

USE_STEP_LOCO_SECONDARY_ATTACKER = 1
USE_STEP_LOCO_BACKING_IN = 1
USE_STEP_LOCO_SHIELDING = 1
USE_STEP_LOCO_GESTURES = 1
USE_STEP_LOCO_PERFORMANCE = 1
USE_STEP_LOCO_LINESMAN = 1
USE_STEP_LOCO_REF = 1
USE_STEP_LOCO_SIDE_LINE_CHARACTERS = 1
USE_STEP_LOCO_CHOREO = 1
USE_STEP_LOCO_WALL = 1
USE_STEP_LOCO_JOSTLE = 1
USE_STEP_LOCO_OOP = 1
USE_STEP_LOCO_GK = 1
USE_STEP_LOCO_SUPPORT_MOVE = 1
USE_STEP_LOCO_TACKLING = 1
USE_STEP_LOCO_DRIBBLING = 1
USE_STEP_LOCO_QUICK_FREE_KICK = 1
USE_STEP_LOCO_EFFORT_KICKING = 1
LOCO_TRAPPING_OR_KICKING_FAR_AWAY = 1
USE_STEP_LOCO_KICKING = 1
USE_STEP_LOCO_TRAPPING_USE_BALL_MOMENTUM = 1
USE_STEP_LOCO_TRAPPING = 1
USE_STEP_LOCO_DEFENSE = 1
USE_STEP_LOCO_OFF_BALL = 1
USE_FIFA14_RUN_CURVES = 1


//////////////////////////////////////////////////////////////


MENTAL_RISK_TAKER = 500000000000000000000000000000000000000000
PHYSICAL_DIVES_INTO_TACKLES = 1000000000000000000000000000000000000000000000000000
PHYSICAL_DIVER = 1000000000000000000000000000000000000000000000000000
DIVES_INTO_TACKLES = 1000000000000000000000000000000000000000000
PHYSICAL_DIVES_INTO_TACKLES = 1000000000000000000000
STAND_TACKLE_IS_BALL_FAR_AWAY = 1
SLIDE_TACKLE_IS_AIR_BALL = 1
STAND_TACKLE_IS_AIR_BALL = 1
STAND_TACKLE_OPPONENT_NOT_IN_POSSESSION = 1
MAX_REASON_FOR_SLIDE_TACKLE = 0//10000//800
MAX_REASON_FOR_STAND_TACKLE = 90//90//10000//0.1


//////////////////////////////////////////////////////////////
TEAM_ATTRIBUTE_MODIFIER = 0.80
STAND_TACKLE = 0.9
SLIDE_TACKLE = 0.9
TACKLE = 0.9
LONG_SHOT_TAKER = 100
DIVER = 100
SELFISH = 100
TM_FATIGUE_MULTIPLIER = 1.1 
MENTAL_AGGRESSION = 1750000
PLAYER_ATTRIBUTE_AGGRESSION = 99
CPUAI_ATTRIBUTE_AGGRESSION = 90
FORCE_MORE_TRAPPERS = 0//1



PLAYER_ATTRIBUTE_SLIDINGTACKLE = 1 
PLAYER_ATTRIBUTE_STANDINGTACKLE = 1  //-1//testing
//PLAYER_ATTRIBUTE_STRENGTH = -60
PLAYER_ATTRIBUTE_BALANCE = 1
PLAYER_ATTRIBUTE_AGILITY = -60
PLAYER_ATTRIBUTE_DRIBBLE = 10
PHYSICAL_SPRINT_SPEED = -10
PHYSICAL_ACCELERATION = -10
PHYSICAL_SLIDING_TACKLE = -30
PHYSICAL_STANDING_TACKLE = -30 


[]
tm_ChanceCreationShooting = 10000
tm_ccshooting = 10000
team_ccshooting = 10000
tm_ccpassing = 10
team_ccpassing = 10
tm_ChanceCreationPassing= 10
team_defaggression = 99
tm_defaggression = 99
mBallTouchOptionGeneratorTackle = 1000
AIMarkerActionSlidingTackle = 1000
AIMarkerActionStandingTackle = 1000
AIMarkerActionPressure = 1000
AIMarkerActionPushPull = 1000

[]
SKILLMOVES_PACE_ENABLED	= 1
PACE_SHIELDING_ENABLED = 1

[]
ENABLE_PHYSICAL_PLAY_PUSH_PULL = 1
ENABLE_UPPER_HIPS_ROTATION_REACTIONS = 1

USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES = 0
MORE_ATTACKING_AT_HOME = 1
KEEP_UP_PRESSURE = 1
DEFEND_THE_LEAD = 1
CENTER_BACKS_SPLIT = 1
SWITCH_WINGERS = 1
CONSISTENT_LINEUP = 1
SQUAD_ROTATION = 1
USE_NEW_INJURY_SYSTEM = 1
ALLOW_PANIC_TURNS = 1
DRIBBLE_ENABLE_SPRINT_TURN_ALL_ANGLES = 1
ALL_SKILL_EFFECT_ON_POSITIONING = 1
FOUL_TEAM_SIDE = 1
FORCE_FOUL_TEAM_SIDE_ENABLED = 1
DISABLE_WARP_FOOT_PLANTING = 0


[]


PLAYER_ATTRIBUTE_TRAIT1 = 1.0
PLAYER_ATTRIBUTE_TRAIT2 = 1.0
PLAYER_ATTRIBUTE_TRAIT3 = 1.0
PLAYER_ATTRIBUTE_STAMINA = 0.1
PLAYER_ATTRIBUTE_VOLLEYS = 1.0
ARGUES_WITH_OFFICIALS = 1
USE_TRAP_ERROR_SYSTEM = 1
USE_RUNRUNRUN_FOR_TRAPPING = 1
ENBALE_TACTICS_ANALYZER = 1
USE_KICK_ERROR_SYSTEM = 1
USE_DRIBBLE_ERROR_SYSTEM = 1

[Physics]
inertia=90000.0
angmo=0.1
momentum=9000.0


PHYSICAL_JUMPING=80
PHYSICAL_BALANCE = 1
PHYSICAL_AGILITY = -50
//PHYSICAL_STRENGTH = -60


PHYSICAL_STANDINGTACKLE = -60
PHYSICAL_SLIDINGTACKLE = -60
PHYSICAL_DRIBBLE = 20



TEAMS_ATTRIBUTE_BUSDRIBBLING = 10
BUSDRIBBLING = 10
busdribbling = 10
long_shot_taker = 1000
CPUAI_LONGSHOTS = 1000
CPUAI_ATTRIBUTE_LONGSHOTS = 100
CPUAI_TEAM_ATTRIBUTE_CCSHOOTING_OVERRIDE = 100
CPUAI_TEAM_ATTRIBUTE_BUSDRIBBLING_OVERRIDE = 1


//tackles and attacking//
PHYSICAL_LONGSHOTS = 10000

SKILLS_TRIES_FIRST_TIME_SHOTS = 1000
ACTION_GAME_BALL_CANNON = 1
SHOT_CHANCE_CLOSE = 100000000000   
SHOT_CHANCE_FAR = 10000000000000000000000  
IN_GAME_PLAYER_REACTION = 1

MENTAL_RESPONSIBILITY_TAKER = 1000000
MENTAL_RISK_TAKER = 1000000

SKILLS_LONG_SHOT_TAKER = 1000
SKILLS_LONG_SHOTS = 90  

SKILLS_SLIDING_TACKLE = 10000
SKILLS_STANDING_TACKLE = 10000

FOUL = 0.9
RULES_FOUL = 0.9
//POSSESSION_TOUCH = 0.5
//CONTEXTUAL_TURN = 0.5
//HARDSTOP = 0.5
//SHIELDING = 0.5
//MIN_TOUCH_TIME = 0
//MAX_TOUCH_TIME = 600




//shooting
//SHOT = 0.2
LONG_SHOTS = 0.9//0.4
SHOT_FINESSE = 0.2
LONGFINESSESHOT = 0.4
LONGLACESHOT = 0.3
LONGCHIPSHOT = 0.4
GROUND_FINESSE = 0.6


THROUGH_LOB = 0.0034
//DB//
DB_TRAIT_LONG_SHOT_TAKER = 1
DB_TRAIT_DIVES_INTO_TACKLES = 1


//Physical Contact//

IK_DRIBBLE_CONTACT_AREA_CLOSE = 0.4
IK_DRIBBLE_CONTACT_AREA_NORMAL = 0.6
IK_DRIBBLE_CONTACT_AREA_SLIDINGSTRETCH = 0.9
IK_DRIBBLE_CONTACT_AREA_STRETCH = 0.8
IK_DRIBBLE_CONTACT_AREA_SUPER_CLOSE = 0
IK_DRIBBLE_CONTACT_AREA_VERY_CLOSE = 0.2

CAMERA_HEIGHT_MODIFIER_COOP = 300
CAMERA_HEIGHT_MODIFIER_BROADCAST = 300
CAMERA_HEIGHT_MODIFIER_TELEBROADCAST = 300
CAMERA_HEIGHT_MODIFIER_DYNAMIC = 300
CAMERA_HEIGHT_MODIFIER_TELE = 300
CAMERA_HEIGHT_MODIFIER_PROCAM = 300
CAMERA_ZOOM_MODIFIER_BROADCAST = 0.050
CAMERA_ZOOM_MODIFIER_TELEBROADCAST = 0.050
CAMERA_ZOOM_MODIFIER_COOP = 0.050
CAMERA_ZOOM_MODIFIER_TELE = 0.050
CAMERA_ZOOM_MODIFIER_DYNAMIC = 0.050
CAMERA_ZOOM_MODIFIER_PROCAM = 0.050